#include <TournamentPlayer.h>
Inheritance diagram for CTournamentPlayer:

Public Member Functions | |
| CTournamentPlayer (CBSock *, CClient *) | |
| PutFunctionNameHere. | |
| ~CTournamentPlayer () | |
| PutFunctionNameHere. | |
| bool | OnMessageSent (CMessage *pMsg) |
| OnMessageSent. | |
Protected Member Functions | |
| void | OnSystemMessage (CSystemMessage *pMsg) |
| OnSystemMessage. | |
| void | OnParameterMessage (CParamMessage *pMsg) |
| ProcessParameterMessage. | |
Description: This class is a special network class that contains processing to handle configuration messages from the tournament server.
Limitations: None.
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PutFunctionNameHere. Description:
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PutFunctionNameHere. Description:
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OnMessageSent. Description: This function checks messages that are received FROM a tournment server to determine if configuration processing is needed. If processing is needed, the proper actions are taken.
Reimplemented from CPlayer. |
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ProcessParameterMessage. Description: This function will process CParamMessage messages.
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OnSystemMessage. Description: This function will process CSystemMessage messages. This messages can only originate from the network; all replies should be sent using PostANetworkMessage.
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