CheckMove(const CTicTacToeMove *m) const | CTicTacToeBoard | |
CTicTacToeBoard() | CTicTacToeBoard | |
GetPieceType(uint32 x, uint32 y) const | CTicTacToeBoard | [inline] |
NewGame() | CTicTacToeBoard | |
PlayMove(const CTicTacToeMove *m) | CTicTacToeBoard | |
~CTicTacToeBoard() | CTicTacToeBoard |