| CheckDirection(const COthelloMove *m, int32 direction) const | COthelloBoard | [protected] |
| CheckMove(const COthelloMove *m) const | COthelloBoard | |
| COthelloBoard() | COthelloBoard | |
| GetPieceType(uint32 x, uint32 y) const | COthelloBoard | [inline] |
| NewGame() | COthelloBoard | |
| PlayMove(const COthelloMove *m) | COthelloBoard | |
| ~COthelloBoard() | COthelloBoard |