AddIncomingConn(CNetworkPlayer *pPlayer) | CGateway | |
AddOutgoingConn(CNetworkPlayer *pPlayer, CONNECTION_TYPES iReqType) | CGateway | |
AddPlayer(PLAYER_TYPES iType) | CGateway | |
CGateway(CONNECTION_TYPES hostType) | CGateway | |
FreePlayer(PLAYER_TYPES iType, int32 iQuant=1) | CGateway | |
GetConnectionCount(CONNECTION_TYPES iConnectionType) const | CGateway | |
GetConnectionLimit(CONNECTION_TYPES iConnectionType) const | CGateway | |
GetPlayerCount(PLAYER_TYPES iPlayerType) const | CGateway | |
GetPlayerLimit(PLAYER_TYPES iPlayerType) const | CGateway | |
GetReadyPlayer(GATEWAY_CONN_INFO &) | CGateway | |
PostAcceptance(CMailbox *pMbx) | CGateway | [protected] |
PostRejection(CMailbox *pMbx, int32 iReason, const char *sReason) | CGateway | [protected] |
PostRequest(CMailbox *pMbx, CONNECTION_REQUEST_BUFFER *) | CGateway | [protected] |
Process() | CGateway | |
SetConnectionLimit(CONNECTION_TYPES iConnectionType, int32 iCount) | CGateway | |
SetPlayerLimit(PLAYER_TYPES iPlayerType, int32 iCount) | CGateway | |
TryAuthenticate(GATEWAY_CONN_INFO &, CMessage *pMsg) | CGateway | [protected] |
ValidPlayerType(int32 iType) const | CGateway | [inline, protected] |