CGUIController(QWidget *target) | CGUIController | |
CGUIController(QWidget *target, uint32 studentID, const int8 *name, uint32 nameLength, CaffeineGUID gameID, bool bIsSpectator=false) | CGUIController | |
CheckForWin()=0 | CGUIController | [protected, pure virtual] |
CheckMove(CMove *m)=0 | CGUIController | [protected, pure virtual] |
IsUsingCaffeine() const | CGUIController | [inline] |
NewGame()=0 | CGUIController | [protected, pure virtual] |
Play(const CPiece *p)=0 | CGUIController | [protected, pure virtual] |
PlayMove(const CMove *m)=0 | CGUIController | [protected, pure virtual] |
PostEvent(CGameEvent *pGameEvent) | CGUIController | [protected] |
run() | CGUIController | [protected] |
SetPlayerPiece(const CPiece *p)=0 | CGUIController | [protected, pure virtual] |
StartNewGame() | CGUIController | |
Stop() | CGUIController | |
TimeElapsed(const CPlayerPiece *piece)=0 | CGUIController | [protected, pure virtual] |
UpdateCurrentPlayerPiece()=0 | CGUIController | [protected, pure virtual] |
UserMove(CMove *) | CGUIController | [protected] |
~CGUIController() | CGUIController | |