ABDLM(int32 a, int32 b, int8 d, uint8 die1, uint8 die2, bool lastWasDoubles) | CBackgammonAI | [protected] |
ABMax(int32 a, int32 b, int8 d, uint8 die1, uint8 die2, bool lastWasDoubles) | CBackgammonAI | [protected] |
ABMin(int32 a, int32 b, int8 d, uint8 die1, uint8 die2, bool lastWasDoubles) | CBackgammonAI | [protected] |
AcceptListers(bool bAccept=true) | CLocalPlayer | [inline, protected] |
AttachListener(CBSock *) | CLocalPlayer | |
AttachMailbox(CMailbox *) | CPlayer | |
CAIModule() | CAIModule | |
CBackgammonAI() | CBackgammonAI | |
CGenericTask() | CGenericTask | [inline] |
CheckMove(const CMove *m) | CBackgammonAI | [protected, virtual] |
CLocalPlayer() | CLocalPlayer | |
CPlayer() | CPlayer | |
DetachAllListeners() | CLocalPlayer | |
DetachListener(CBSock *) | CLocalPlayer | |
EnableBackgroundProcessing(bool bProcessing) | CPlayer | [protected] |
EndTask() | CGenericTask | [inline] |
Evaluate() | CBackgammonAI | [protected] |
ExpectiABMax(int32 a, int32 b, int8 d) | CBackgammonAI | [protected] |
ExpectiABMin(int32 a, int32 b, int8 d) | CBackgammonAI | [protected] |
GenerateMoves(uint32 die1, uint32 die2) | CBackgammonAI | [protected] |
InvalidMoveProcessing(const CMove *p) | CBackgammonAI | [protected, virtual] |
IsRunning() | CGenericTask | [inline] |
NewGame() | CBackgammonAI | [protected, virtual] |
OnBackgroundProc() | CLocalPlayer | [protected, virtual] |
OnForegroundProc() | CPlayer | [protected, virtual] |
OnMessageSent(CMessage *pMsg) | CLocalPlayer | [protected, virtual] |
OnSpectatorMsg(CMessage *pMsg, uint32 iSpectatorNumber) | CLocalPlayer | [protected, virtual] |
Play(const CPiece *p) | CBackgammonAI | [protected, virtual] |
PlayMove(const CMove *m) | CBackgammonAI | [protected, virtual] |
PlaySingleMove(CBGPiece p, int32 start, int32 end) | CBackgammonAI | [protected] |
PostAMessage(CMessage *pMsg) | CPlayer | [protected] |
CLocalPlayer::PostIdentity(uint32 uiRecipient=CAFFEINE_BROADCAST) | CLocalPlayer | [protected] |
ReadMessage(CEID &ID, void *&pMessage) | CGenericTask | [protected] |
Run() | CPlayer | [protected, virtual] |
SendMessage(CEID ID, void *pMessage) | CGenericTask | |
SetPlayerDescription() | CBackgammonAI | [protected, virtual] |
SetPlayerPiece(const CPiece *p) | CBackgammonAI | [protected, virtual] |
Sleep(uint32 msec) | CGenericTask | |
Start() | CGenericTask | |
UndoLastMove() | CBackgammonAI | [protected] |
VerifySingleMove(CBGPiece p, int32 start, int32 end, uint32 die) const | CBackgammonAI | [protected] |
~CAIModule() | CAIModule | [virtual] |
~CBackgammonAI() | CBackgammonAI | |
~CGenericTask() | CGenericTask | [inline, virtual] |
~CLocalPlayer(void) | CLocalPlayer | [virtual] |
~CPlayer(void) | CPlayer | [virtual] |
Copyright (c) 2005 Matt Bruns, Pat Hammond, Kevin Markussen, Travis Service, Brain Shaver