| ABDLM(int32 a, int32 b, int8 d, uint8 die1, uint8 die2, bool lastWasDoubles) | CBackgammonAI | [protected] |
| ABMax(int32 a, int32 b, int8 d, uint8 die1, uint8 die2, bool lastWasDoubles) | CBackgammonAI | [protected] |
| ABMin(int32 a, int32 b, int8 d, uint8 die1, uint8 die2, bool lastWasDoubles) | CBackgammonAI | [protected] |
| AcceptListers(bool bAccept=true) | CLocalPlayer | [inline, protected] |
| AttachListener(CBSock *) | CLocalPlayer | |
| AttachMailbox(CMailbox *) | CPlayer | |
| CAIModule() | CAIModule | |
| CBackgammonAI() | CBackgammonAI | |
| CGenericTask() | CGenericTask | [inline] |
| CheckMove(const CMove *m) | CBackgammonAI | [protected, virtual] |
| CLocalPlayer() | CLocalPlayer | |
| CPlayer() | CPlayer | |
| DetachAllListeners() | CLocalPlayer | |
| DetachListener(CBSock *) | CLocalPlayer | |
| EnableBackgroundProcessing(bool bProcessing) | CPlayer | [protected] |
| EndTask() | CGenericTask | [inline] |
| Evaluate() | CBackgammonAI | [protected] |
| ExpectiABMax(int32 a, int32 b, int8 d) | CBackgammonAI | [protected] |
| ExpectiABMin(int32 a, int32 b, int8 d) | CBackgammonAI | [protected] |
| GenerateMoves(uint32 die1, uint32 die2) | CBackgammonAI | [protected] |
| InvalidMoveProcessing(const CMove *p) | CBackgammonAI | [protected, virtual] |
| IsRunning() | CGenericTask | [inline] |
| NewGame() | CBackgammonAI | [protected, virtual] |
| OnBackgroundProc() | CLocalPlayer | [protected, virtual] |
| OnForegroundProc() | CPlayer | [protected, virtual] |
| OnMessageSent(CMessage *pMsg) | CLocalPlayer | [protected, virtual] |
| OnSpectatorMsg(CMessage *pMsg, uint32 iSpectatorNumber) | CLocalPlayer | [protected, virtual] |
| Play(const CPiece *p) | CBackgammonAI | [protected, virtual] |
| PlayMove(const CMove *m) | CBackgammonAI | [protected, virtual] |
| PlaySingleMove(CBGPiece p, int32 start, int32 end) | CBackgammonAI | [protected] |
| PostAMessage(CMessage *pMsg) | CPlayer | [protected] |
| CLocalPlayer::PostIdentity(uint32 uiRecipient=CAFFEINE_BROADCAST) | CLocalPlayer | [protected] |
| ReadMessage(CEID &ID, void *&pMessage) | CGenericTask | [protected] |
| Run() | CPlayer | [protected, virtual] |
| SendMessage(CEID ID, void *pMessage) | CGenericTask | |
| SetPlayerDescription() | CBackgammonAI | [protected, virtual] |
| SetPlayerPiece(const CPiece *p) | CBackgammonAI | [protected, virtual] |
| Sleep(uint32 msec) | CGenericTask | |
| Start() | CGenericTask | |
| UndoLastMove() | CBackgammonAI | [protected] |
| VerifySingleMove(CBGPiece p, int32 start, int32 end, uint32 die) const | CBackgammonAI | [protected] |
| ~CAIModule() | CAIModule | [virtual] |
| ~CBackgammonAI() | CBackgammonAI | |
| ~CGenericTask() | CGenericTask | [inline, virtual] |
| ~CLocalPlayer(void) | CLocalPlayer | [virtual] |
| ~CPlayer(void) | CPlayer | [virtual] |
Copyright (c) 2005 Matt Bruns, Pat Hammond, Kevin Markussen, Travis Service, Brain Shaver