Main Page | Namespace List | Class Hierarchy | Class List | Directories | File List | Namespace Members | Class Members | File Members | Related Pages

CBackgammonAI Member List

This is the complete list of members for CBackgammonAI, including all inherited members.

ABDLM(int32 a, int32 b, int8 d, uint8 die1, uint8 die2, bool lastWasDoubles)CBackgammonAI [protected]
ABMax(int32 a, int32 b, int8 d, uint8 die1, uint8 die2, bool lastWasDoubles)CBackgammonAI [protected]
ABMin(int32 a, int32 b, int8 d, uint8 die1, uint8 die2, bool lastWasDoubles)CBackgammonAI [protected]
AcceptListers(bool bAccept=true)CLocalPlayer [inline, protected]
AttachListener(CBSock *)CLocalPlayer
AttachMailbox(CMailbox *)CPlayer
CAIModule()CAIModule
CBackgammonAI()CBackgammonAI
CGenericTask()CGenericTask [inline]
CheckMove(const CMove *m)CBackgammonAI [protected, virtual]
CLocalPlayer()CLocalPlayer
CPlayer()CPlayer
DetachAllListeners()CLocalPlayer
DetachListener(CBSock *)CLocalPlayer
EnableBackgroundProcessing(bool bProcessing)CPlayer [protected]
EndTask()CGenericTask [inline]
Evaluate()CBackgammonAI [protected]
ExpectiABMax(int32 a, int32 b, int8 d)CBackgammonAI [protected]
ExpectiABMin(int32 a, int32 b, int8 d)CBackgammonAI [protected]
GenerateMoves(uint32 die1, uint32 die2)CBackgammonAI [protected]
InvalidMoveProcessing(const CMove *p)CBackgammonAI [protected, virtual]
IsRunning()CGenericTask [inline]
NewGame()CBackgammonAI [protected, virtual]
OnBackgroundProc()CLocalPlayer [protected, virtual]
OnForegroundProc()CPlayer [protected, virtual]
OnMessageSent(CMessage *pMsg)CLocalPlayer [protected, virtual]
OnSpectatorMsg(CMessage *pMsg, uint32 iSpectatorNumber)CLocalPlayer [protected, virtual]
Play(const CPiece *p)CBackgammonAI [protected, virtual]
PlayMove(const CMove *m)CBackgammonAI [protected, virtual]
PlaySingleMove(CBGPiece p, int32 start, int32 end)CBackgammonAI [protected]
PostAMessage(CMessage *pMsg)CPlayer [protected]
CLocalPlayer::PostIdentity(uint32 uiRecipient=CAFFEINE_BROADCAST)CLocalPlayer [protected]
ReadMessage(CEID &ID, void *&pMessage)CGenericTask [protected]
Run()CPlayer [protected, virtual]
SendMessage(CEID ID, void *pMessage)CGenericTask
SetPlayerDescription()CBackgammonAI [protected, virtual]
SetPlayerPiece(const CPiece *p)CBackgammonAI [protected, virtual]
Sleep(uint32 msec)CGenericTask
Start()CGenericTask
UndoLastMove()CBackgammonAI [protected]
VerifySingleMove(CBGPiece p, int32 start, int32 end, uint32 die) const CBackgammonAI [protected]
~CAIModule()CAIModule [virtual]
~CBackgammonAI()CBackgammonAI
~CGenericTask()CGenericTask [inline, virtual]
~CLocalPlayer(void)CLocalPlayer [virtual]
~CPlayer(void)CPlayer [virtual]


Copyright (c) 2005 Matt Bruns, Pat Hammond, Kevin Markussen, Travis Service, Brain Shaver

SourceForge.net Logo