CBGController(QWidget *target) | CBGController | |
CBGController(QWidget *target, uint32 studentID, const int8 *name, uint32 nameLength, CaffeineGUID gameID, bool bIsSpectator=false) | CBGController | |
CGUIController(QWidget *target) | CGUIController | |
CGUIController(QWidget *target, uint32 studentID, const int8 *name, uint32 nameLength, CaffeineGUID gameID, bool bIsSpectator=false) | CGUIController | |
CheckForWin() | CBGController | [protected, virtual] |
CheckMove(CMove *m) | CBGController | [protected, virtual] |
IsUsingCaffeine() const | CGUIController | [inline] |
NewGame() | CBGController | [protected, virtual] |
Play(const CPiece *p) | CBGController | [protected, virtual] |
PlayMove(const CMove *m) | CBGController | [protected, virtual] |
PostEvent(CGameEvent *pGameEvent) | CGUIController | [protected] |
ResetMove() | CBGController | |
run() | CGUIController | [protected] |
SetPlayerPiece(const CPiece *p) | CBGController | [protected, virtual] |
StartNewGame() | CGUIController | |
Stop() | CGUIController | |
TimeElapsed(const CPlayerPiece *piece) | CBGController | [protected, virtual] |
TriangleAddPiece(int32, CBGPiece::COLOR) | CBGController | [slot] |
TriangleClicked(int32) | CBGController | [slot] |
TriangleRemovePiece(int32, CBGPiece::COLOR) | CBGController | [slot] |
UpdateCurrentPlayerPiece() | CBGController | [protected, virtual] |
UserMove(CMove *) | CGUIController | [protected] |
~CBGController() | CBGController | |
~CGUIController() | CGUIController | |
Copyright (c) 2005 Matt Bruns, Pat Hammond, Kevin Markussen, Travis Service, Brain Shaver