| CBGController(QWidget *target) | CBGController |  | 
  | CBGController(QWidget *target, uint32 studentID, const int8 *name, uint32 nameLength, CaffeineGUID gameID, bool bIsSpectator=false) | CBGController |  | 
  | CGUIController(QWidget *target) | CGUIController |  | 
  | CGUIController(QWidget *target, uint32 studentID, const int8 *name, uint32 nameLength, CaffeineGUID gameID, bool bIsSpectator=false) | CGUIController |  | 
  | CheckForWin() | CBGController |  [protected, virtual] | 
  | CheckMove(CMove *m) | CBGController |  [protected, virtual] | 
  | IsUsingCaffeine() const | CGUIController |  [inline] | 
  | NewGame() | CBGController |  [protected, virtual] | 
  | Play(const CPiece *p) | CBGController |  [protected, virtual] | 
  | PlayMove(const CMove *m) | CBGController |  [protected, virtual] | 
  | PostEvent(CGameEvent *pGameEvent) | CGUIController |  [protected] | 
  | ResetMove() | CBGController |  | 
  | run() | CGUIController |  [protected] | 
  | SetPlayerPiece(const CPiece *p) | CBGController |  [protected, virtual] | 
  | StartNewGame() | CGUIController |  | 
  | Stop() | CGUIController |  | 
  | TimeElapsed(const CPlayerPiece *piece) | CBGController |  [protected, virtual] | 
  | TriangleAddPiece(int32, CBGPiece::COLOR) | CBGController |  [slot] | 
  | TriangleClicked(int32) | CBGController |  [slot] | 
  | TriangleRemovePiece(int32, CBGPiece::COLOR) | CBGController |  [slot] | 
  | UpdateCurrentPlayerPiece() | CBGController |  [protected, virtual] | 
  | UserMove(CMove *) | CGUIController |  [protected] | 
  | ~CBGController() | CBGController |  | 
  | ~CGUIController() | CGUIController |  | 
Copyright (c) 2005 Matt Bruns, Pat Hammond, Kevin Markussen, Travis Service, Brain Shaver
 