| CBGBoard() | CBGBoard | |
| CheckForWin() | CBGBoard | |
| CheckMove(const CBGMove *m) | CBGBoard | |
| GenerateMoves(uint32 die1, uint32 die2, CBGPiece p) | CBGBoard | [protected] |
| HasValidMoves(CBGPlayerTurn player) | CBGBoard | [protected] |
| NewGame() | CBGBoard | |
| PlayMove(const CBGMove *m) | CBGBoard | |
| PlaySingleMove(CBGPiece p, int32 start, int32 end, bool bEmitSignals=false) | CBGBoard | [protected] |
| RollDice() const | CBGBoard | [protected] |
| UpdateCurrentPlayerPiece() | CBGBoard | |
| VerifySingleMove(CBGPiece p, int32 start, int32 end, uint32 die) const | CBGBoard | |
| ~CBGBoard() | CBGBoard |